~/forever/addon-api
Addon API
C_Item.IsItemDataCached(itemLocation) : isCachedC_Item.IsItemDataCachedByID(itemInfo) : isCachedC_Item.IsItemGUIDInInventory(itemGUID) : validC_Item.IsItemInRange(itemInfo, targetToken) : resultC_Item.IsItemKeystoneByID(itemInfo) : isKeystoneC_Item.IsItemSpecificToPlayerClass(itemInfo) : isItemSpecificToPlayerClassC_Item.IsLocked(itemLocation) : isLockedC_Item.IsRelicItem(itemInfo) : resultC_Item.IsUsableItem(itemInfo) : usable, noManaC_Item.ItemHasRange(itemInfo) : resultC_Item.LockItem(itemLocation)C_Item.LockItemByGUID(itemGUID)C_Item.PickupItem(itemInfo)C_Item.ReplaceEnchant()C_Item.ReplaceTradeEnchant()C_Item.ReplaceTradeskillEnchant()C_Item.RequestLoadItemData(itemLocation)C_Item.RequestLoadItemDataByID(itemInfo)C_Item.UnlockItem(itemLocation)C_Item.UnlockItemByGUID(itemGUID)C_Item.UseItemByName(itemInfo, target?)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.