~/forever/addon-api
Addon API
C_PvP.GetRandomTrainingGroundArenaRewards() : honor, experience, itemRewards, currencyRewards, roleShortageBonusC_PvP.GetRandomTrainingGroundBGRewards() : honor, experience, itemRewards, currencyRewards, roleShortageBonusC_PvP.GetRatedBGRewards() : honor, experience, itemRewards, currencyRewards, roleShortageBonusC_PvP.GetRatedSoloRBGMinItemLevel() : minItemLevelC_PvP.GetRatedSoloRBGRewards() : honor, experience, itemRewards, currencyRewards, roleShortageBonusC_PvP.GetRatedSoloShuffleMinItemLevel() : minItemLevelC_PvP.GetRatedSoloShuffleRewards() : honor, experience, itemRewards, currencyRewards, roleShortageBonusC_PvP.GetRewardItemLevelsByTierEnum(pvpTierEnum) : activityItemLevel, weeklyItemLevelC_PvP.GetScoreInfo(offsetIndex) : infoC_PvP.GetScoreInfoByPlayerGuid(guid) : infoC_PvP.GetSeasonBestInfo() : tierID, nextTierIDC_PvP.GetSkirmishInfo(pvpBracket) : battlemasterListInfoC_PvP.GetSpecialEventBrawlInfo() : brawlInfoC_PvP.GetTeamInfo(factionIndex) : infoC_PvP.GetTrainingGrounds() : trainingGroundsC_PvP.GetUIDisplaySeason() : uiDisplaySeasonC_PvP.GetWarModeRewardBonus() : rewardBonusC_PvP.GetWarModeRewardBonusDefault() : defaultBonusC_PvP.GetWeeklyChestInfo() : rewardAchieved, lastWeekRewardAchieved, lastWeekRewardClaimed, pvpTierMaxFromWinsC_PvP.GetZonePVPInfo() : pvpType, isSubZonePvP, factionNameC_PvP.HasArenaSkirmishWinToday() : hasArenaSkirmishWinTodayC_PvP.HasMatchStarted() : hasStartedC_PvP.HasRandomTrainingGroundArenaWinToday() : hasRandomTrainingGroundArenaWinTodayC_PvP.HasRandomTrainingGroundBGWinToday() : hasRandomTrainingGroundBGWinTodayC_PvP.IsActiveBattlefield() : isActiveBattlefieldC_PvP.IsActiveMatchRegistered() : registeredC_PvP.IsArena() : isArenaC_PvP.IsBattleground() : isBattlegroundC_PvP.IsBattlegroundEnlistmentBonusActive() : battlegroundActive, brawlActiveC_PvP.IsBrawlSoloRBG() : isBrawlSoloRBGC_PvP.IsBrawlSoloShuffle() : isBrawlSoloShuffleC_PvP.IsInBrawl() : isInBrawlC_PvP.IsInRatedMatchWithDeserterPenalty() : isInRatedMatchWithDeserterPenaltyC_PvP.IsMatchActive() : isActiveC_PvP.IsMatchComplete() : isCompleteC_PvP.IsMatchConsideredArena() : asArenaC_PvP.IsMatchFactional() : isFactionalC_PvP.IsPVPMap() : isPVPMapC_PvP.IsRatedArena() : isRatedArenaC_PvP.IsRatedBattleground() : isRatedBattlegroundC_PvP.IsRatedMap() : isRatedMapC_PvP.IsRatedSoloRBG() : isRatedSoloRBGC_PvP.IsRatedSoloShuffle() : isRatedSoloShuffleC_PvP.IsSoloRBG() : isSoloRBGC_PvP.IsSoloShuffle() : isSoloShuffleC_PvP.IsSubZonePVPPOI() : resultC_PvP.IsTrainingGroundsArena(lfgDungeonsID) : isTrainingGroundsArenaC_PvP.IsTrainingGroundsBG(lfgDungeonsID) : isTrainingGroundsBGC_PvP.IsWarModeActive() : warModeActiveC_PvP.IsWarModeDesired() : warModeDesiredDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.