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Addon API

6,329 entries
SetQuestBlobOutsideTexture(asset)[function]MinimapFrameAPISetQuestBlobRingAlpha(alpha)[function]MinimapFrameAPISetQuestBlobRingScalar(scalar)[function]MinimapFrameAPISetQuestBlobRingTexture(asset)[function]MinimapFrameAPISetRadialProgressBarEndOffset(offset)[function]SimpleTextureBaseAPISetRadialProgressBarFeather(feather)[function]SimpleTextureBaseAPISetRadialProgressBarPercent(percent)[function]SimpleTextureBaseAPISetRadialProgressBarReverse(reverse)[function]SimpleTextureBaseAPISetRadialProgressBarStartOffset(offset)[function]SimpleTextureBaseAPISetRadians(angle)[function]SimpleAnimRotationAPISetRaidDifficultyID(difficultyID, force)[function]InstanceSetRaidTarget(target, userIndex)[function]RaidMarkersSetRenderMode(renderMode)[function]SimpleStatusBarAPISetResizable(resizable)[function]SimpleFrameAPISetResizeBounds(minWidth, minHeight, maxWidth?, maxHeight?)[function]SimpleFrameAPISetResultsUpdatedCallback(callback)[function]HousingCatalogSearcherAPISetReverse(reverse)[function]FrameAPICooldownSetReverseFill(isReverseFill)[function]SimpleStatusBarAPISetRolesets(rolesetsString?)[function]SimpleFrameAPISetRoll(roll)[function]SimpleModelAPISetRotatesTexture(rotatesTexture)[function]SimpleStatusBarAPISetRotation(radians, normalizedRotationPoint?)[function]SimpleTextureBaseAPISetRoundLayoutToNearestPixel(enabled)[function]SimpleScriptRegionAPISetRounding(rounding)[function]SecondsFormatterAPISetSVG(svgAsset) : success[function]SimpleVectorGraphicsAPISetScale(scale)[function]SimpleRegionAPISetScaleAnimationMode(scaleAnimationMode)[function]SimpleFontStringAPISetScaleFrom(scaleX, scaleY)[function]SimpleAnimScaleAPISetScaleTo(scaleX, scaleY)[function]SimpleAnimScaleAPISetScript(scriptTypeName, script?)[function]SimpleScriptRegionAPISetScrollChild(scrollChild)[function]SimpleScrollFrameAPISetSearchText(searchText?)[function]HousingCatalogSearcherAPISetSecureText(isSecure)[function]SimpleEditBoxAPISetSecurityDisablePaste()[function]SimpleEditBoxAPISetSecurityDisableSetText()[function]SimpleEditBoxAPISetSequence(sequence)[function]SimpleModelAPISetSequenceTime(sequence, timeOffset)[function]SimpleModelAPISetShadowColor(colorR, colorG, colorB, a?)[function]SimpleMessageFrameAPISetShadowEffect(strength)[function]SimpleModelAPISetShadowOffset(offsetX, offsetY)[function]SimpleMessageFrameAPISetSheathed(sheathed, hidden)[function]FrameAPIModelSceneFrameActorSetSheathedCategory(inventorySlots, category)[function]FrameAPIModelSceneFrameActorSetShown(show)[function]SimpleScriptRegionAPISetSize(x, y)[function]SimpleScriptRegionResizingAPISetSmoothProgress(durationSec)[function]SimpleAnimAPISetSmoothScaling(smoothScaling)[function]SimpleFontStringAPISetSmoothing(weights)[function]SimpleAnimAPISetSnapToPixelGrid(snap)[function]SimpleTextureBaseAPISetSortType(sortType)[function]HousingCatalogSearcherAPISetSpacing(spacing)[function]SimpleMessageFrameAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.