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Addon API

6,329 entries
SetAlphabeticOnly(enabled)[function]SimpleEditBoxAPISetAltArrowKeyMode(altMode)[function]SimpleEditBoxAPISetAnimOffset(offset)[function]FrameAPICinematicModelSetAnimation(animation, variation?, animSpeed, animOffsetSeconds)[function]FrameAPIModelSceneFrameActorBaseSetAnimationBlendOperation(blendOp)[function]FrameAPIModelSceneFrameActorBaseSetAnimationSpeedMultiplier(animationSpeedMultiplier)[function]SimpleAnimGroupAPISetApproximationSeconds(seconds)[function]SecondsFormatterAPISetArchBlobInsideAlpha(alpha)[function]MinimapFrameAPISetArchBlobInsideTexture(asset)[function]MinimapFrameAPISetArchBlobOutsideAlpha(alpha)[function]MinimapFrameAPISetArchBlobOutsideTexture(asset)[function]MinimapFrameAPISetArchBlobRingAlpha(alpha)[function]MinimapFrameAPISetArchBlobRingScalar(scalar)[function]MinimapFrameAPISetArchBlobRingTexture(asset)[function]MinimapFrameAPISetAtlas(atlas, useAtlasSize, filterMode?, resetTexCoords?, wrapModeHorizontal?, wrapModeVertical?)[function]SimpleTextureBaseAPISetAttribute(attributeName, value)[function]SimpleFrameAPISetAttributeNoHandler(attributeName, value)[function]SimpleFrameAPISetAutoDeclineGuildInvites(allow)[function]PlayerScriptSetAutoDeclineNeighborhoodInvites(allow)[function]PlayerScriptSetAutoDress(autoDress)[function]FrameAPIModelSceneFrameActorSetAutoFocus(autoFocus)[function]SimpleEditBoxAPISetAutoUpdateOnParamChanges(autoUpdateActive)[function]HousingCatalogSearcherAPISetBarberShopAlternateForm()[function]FrameAPICharacterModelBaseSetBaseVariantOnly(isActive)[function]HousingCatalogSearcherAPISetBlendMode(blendMode)[function]SimpleTextureBaseAPISetBlingTexture(texture, colorR, colorG, colorB, colorA)[function]FrameAPICooldownSetBlinkSpeed(cursorBlinkSpeedSec)[function]SimpleEditBoxAPISetBlockingLoadsRequested(blocking)[function]SimpleTextureBaseAPISetBorderAlpha(alpha)[function]FrameAPIBlobSetBorderScalar(scalar)[function]FrameAPIBlobSetBorderTexture(asset)[function]FrameAPIBlobSetBreakpoints(breakpoints)[function]NumericRuleFormatterAPISetButtonState(buttonState, lock)[function]SimpleButtonAPISetCamDistanceScale(scale)[function]FrameAPICharacterModelBaseSetCamera(cameraIndex)[function]SimpleModelAPISetCameraDistance(distance)[function]SimpleModelAPISetCameraFacing(radians)[function]SimpleModelAPISetCameraFarClip(farClip)[function]FrameAPIModelSceneFrameSetCameraFieldOfView(fov)[function]FrameAPIModelSceneFrameSetCameraNearClip(nearClip)[function]FrameAPIModelSceneFrameSetCameraOrientationByAxisVectors(forwardX, forwardY, forwardZ, rightX, rightY, rightZ, upX, upY, upZ)[function]FrameAPIModelSceneFrameSetCameraOrientationByYawPitchRoll(yaw, pitch, roll)[function]FrameAPIModelSceneFrameSetCameraPosition(positionX, positionY, positionZ)[function]SimpleModelAPISetCameraRoll(radians)[function]SimpleModelAPISetCameraTarget(targetX, targetY, targetZ)[function]SimpleModelAPISetCanRoundUpIntervals(canRound)[function]SecondsFormatterAPISetCanRoundUpLastUnit(canRound)[function]SecondsFormatterAPISetCemeteryPreference(cemetaryID)[function]PlayerScriptSetChecked(checked)[function]SimpleCheckboxAPISetCheckedTexture(asset)[function]SimpleCheckboxAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.