>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

6,329 entries
IsMoviePlayable(movieId) : isPlayable[function]MovieIsMovieReadable(movieId) : readable[function]MovieIsMultiLine() : multiline[function]SimpleEditBoxAPIIsNumeric() : isNumeric[function]SimpleEditBoxAPIIsNumericFullRange() : isNumeric[function]SimpleEditBoxAPIIsObjectLoaded() : isLoaded[function]SimpleRegionAPIIsObjectType(objectType) : isType[function]SimpleFrameScriptObjectAPIIsOccupiedDoor() : isOccupied[function]HousingLayoutPinFrameAPIIsOnGroundFloorInJailersTower() : result[function]PlayerScriptIsOnTournamentRealm() : result[function]ConnectionScriptIsOutOfBounds() : result[function]PlayerScriptIsOutdoors() : result[function]PlayerScriptIsPVPTimerRunning() : result[function]PlayerScriptIsPartOfDraggingRoom() : isPartOfDraggingRoom[function]HousingLayoutPinFrameAPIIsPassword() : isPassword[function]SimpleEditBoxAPIIsPaused() : isPaused[function]SimpleAnimGroupAPIIsPendingFinish() : isPendingFinish[function]SimpleAnimGroupAPIIsPlayerInGuildFromGUID(playerGUID) : IsInGuild[function]UnitIsPlayerInWorld() : result[function]PlayerScriptIsPlayerMoving() : result[function]PlayerScriptIsPlaying() : isPlaying[function]SimpleAnimGroupAPIIsPreferringModelCollisionBounds() : preferringCollisionBounds[function]FrameAPIModelSceneFrameActorBaseIsPreventingSecretValues() : isPreventingSecretValues[function]SimpleFrameScriptObjectAPIIsProtected() : isProtected, isProtectedExplicitly[function]SimpleScriptRegionAPIIsPublicBuild() : isPublicBuild[function]BuildIsPublicTestClient() : isPublicTestClient[function]BuildIsRaidMarkerActive(index) : result[function]RaidMarkersIsRaidMarkerSystemEnabled() : enabled[function]RaidMarkersIsRangedWeapon() : result[function]PlayerScriptIsRectValid() : isValid[function]SimpleScriptRegionAPIIsResizable() : resizable[function]SimpleFrameAPIIsResting() : result[function]PlayerScriptIsRestrictedAccount() : result[function]PlayerScriptIsReverse() : isReverse[function]SimpleAnimGroupAPIIsRightAltKeyDown() : down[function]InputIsRightControlKeyDown() : down[function]InputIsRightMetaKeyDown() : down[function]InputIsRightShiftKeyDown() : down[function]InputIsRolesetFiltered() : isRolesetFiltered[function]SimpleFrameAPIIsSearchInProgress() : isSearchInProgress[function]HousingCatalogSearcherAPIIsSecureText() : isSecure[function]SimpleEditBoxAPIIsSelected() : isSelected[function]HousingLayoutPinFrameAPIIsSetToFinalAlpha() : isSetToFinalAlpha[function]SimpleAnimGroupAPIIsShiftKeyDown() : down[function]InputIsShown() : isShown[function]SimpleScriptRegionAPIIsSlotAllowed(inventorySlots) : allowed[function]FrameAPIModelSceneFrameActorIsSlotVisible(inventorySlots) : visible[function]FrameAPIModelSceneFrameActorIsSnappingToPixelGrid() : snap[function]SimpleTextureBaseAPIIsSnapshotValid(snapshotID) : isValid[function]SimpleOffScreenFrameAPIIsStatusBarDesaturated() : desaturated[function]SimpleStatusBarAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.