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Addon API

6,329 entries
GetRestrictedAccountData() : maxLevel, maxMoney, professionCap[function]PlayerScriptGetReverse() : reverse[function]FrameAPICooldownGetReverseFill() : isReverseFill[function]SimpleStatusBarAPIGetRight() : right[function]SimpleScriptRegionAPIGetRightLine(line) : rightFontString[function]FrameAPITooltipGetRolesetNames() : rolesets[function]SimpleFrameAPIGetRoll() : roll[function]SimpleModelAPIGetRoomGUID() : roomGUID[function]HousingLayoutPinFrameAPIGetRoomName() : name[function]HousingLayoutPinFrameAPIGetRotatesTexture() : rotatesTexture[function]SimpleStatusBarAPIGetRotation() : radians, normalizedRotationPoint[function]SimpleTextureBaseAPIGetRoundLayoutToNearestPixel() : enabled[function]SimpleScriptRegionAPIGetRounding() : rounding[function]SecondsFormatterAPIGetRuneCooldown(runeIndex) : startTime, duration, isRuneReady[function]PlayerScriptGetRuneCount(runeIndex) : result[function]PlayerScriptGetSVGFileID() : svgFile[function]SimpleVectorGraphicsAPIGetScale() : scale[function]SimpleRegionAPIGetScaleAnimationMode() : scaleAnimationMode[function]SimpleFontStringAPIGetScaleFrom() : scaleX, scaleY[function]SimpleAnimScaleAPIGetScaleTo() : scaleX, scaleY[function]SimpleAnimScaleAPIGetScaledRect() : left, bottom, width, height[function]SimpleScriptRegionAPIGetScenarioTooltipText() : tooltipText[function]FrameAPIScenarioPOIGetScreenDPIScale() : scale[function]ScreenGetScreenHeight() : height[function]ScreenGetScreenWidth() : width[function]ScreenGetScript(scriptTypeName, bindingType) : script[function]SimpleScriptRegionAPIGetScriptBucketThrottleLimits() : limits[function]FrameScriptGetScriptCPUUsage() : result[function]PerformanceScriptGetScrollChild() : scrollChild[function]SimpleScrollFrameAPIGetSearchCount() : searchCount[function]HousingCatalogSearcherAPIGetSearchText() : searchText[function]HousingCatalogSearcherAPIGetSecondsUntilParentalControlsKick() : remaining[function]ParentalControlsGetServerExpansionLevel() : serverExpansionLevel[function]ExpansionGetServerTime() : time[function]SystemTimeGetSessionTime() : time[function]SystemTimeGetShadowColor() : colorR, colorG, colorB, colorA[function]SimpleMessageFrameAPIGetShadowEffect() : strength[function]SimpleModelAPIGetShadowOffset() : offsetX, offsetY[function]SimpleMessageFrameAPIGetSheathState() : result[function]PlayerScriptGetSheathed() : sheathed[function]FrameAPIModelSceneFrameActorGetShieldBlock() : result[function]PlayerScriptGetSignalCount() : count[function]TimedSignalMapAPIGetSignalTime(key) : time[function]TimedSignalMapAPIGetSize(ignoreRect) : width, height[function]SimpleScriptRegionAPIGetSmoothProgress() : progress[function]SimpleAnimAPIGetSmoothScaling() : smoothScaling[function]SimpleFontStringAPIGetSmoothing() : weights[function]SimpleAnimAPIGetSortKey(text, strength) : result[function]LuaLocaleContextAPIGetSortType() : sortType[function]HousingCatalogSearcherAPIGetSourceLocation() : location[function]SimpleScriptRegionAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.