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UnitThreatLeadSituation

documented function · Unit
UnitThreatLeadSituation(unit, mobGUID) : result

Returns a threat state (0-3; representing none, yellow, orange, red) that indicates how far the provided unit is above the secondmost threat on the provided mob. If the unit is not first on threat, will always return red. Can return nil if the provided mob does not exist.

──ARGUMENTS
unit
UnitToken
mobGUID
UnitToken
──RETURNS
result
number, optional
──DETAILS
Secret When Unit Threat State Restricted
true
Secret Arguments
AllowedWhenUntainted
──VERSION HISTORY

Present since at least 1.60.1.70707, the first build we track.